public static void Run()
        {
            // ExStart:BuildTangentAndBinormalData
            // Load an existing 3D file
            Scene scene = new Scene(RunExamples.GetDataFilePath("document.fbx"));

            // Triangulate a scene
            PolygonModifier.BuildTangentBinormal(scene);
            // Save 3D scene
            scene.Save(RunExamples.GetOutputFilePath("BuildTangentAndBinormalData_out.fbx"), FileFormat.FBX7400ASCII);
            // ExEnd:BuildTangentAndBinormalData
        }
Beispiel #2
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        public static void Run()
        {
            // ExStart:BuildTangentAndBinormalData
            // The path to the documents directory.
            string MyDir = RunExamples.GetDataDir();

            // Load an existing 3D file
            Scene scene = new Scene(MyDir + "document.fbx");

            // Triangulate a scene
            PolygonModifier.BuildTangentBinormal(scene);
            // Save 3D scene
            scene.Save("BuildTangentAndBinormalData_out.fbx", FileFormat.FBX7400ASCII);
            // ExEnd:BuildTangentAndBinormalData
        }