public static void Run() { // ExStart:BuildTangentAndBinormalData // Load an existing 3D file Scene scene = new Scene(RunExamples.GetDataFilePath("document.fbx")); // Triangulate a scene PolygonModifier.BuildTangentBinormal(scene); // Save 3D scene scene.Save(RunExamples.GetOutputFilePath("BuildTangentAndBinormalData_out.fbx"), FileFormat.FBX7400ASCII); // ExEnd:BuildTangentAndBinormalData }
public static void Run() { // ExStart:BuildTangentAndBinormalData // The path to the documents directory. string MyDir = RunExamples.GetDataDir(); // Load an existing 3D file Scene scene = new Scene(MyDir + "document.fbx"); // Triangulate a scene PolygonModifier.BuildTangentBinormal(scene); // Save 3D scene scene.Save("BuildTangentAndBinormalData_out.fbx", FileFormat.FBX7400ASCII); // ExEnd:BuildTangentAndBinormalData }