public void TestRaiseFunctionallity()
        {
            // Arrange
            CreatePropperties();
            // Round 1
            Game.Raise();
            Game.Call();

            var expected = 400;

            // Act
            var actual = Game.Hands[Game.CurrentHandNumber() - 1].Pot;

            // Assert
            Assert.AreEqual(expected, actual);
        }
Beispiel #2
0
 private void ButtonRaise_Click(object sender, EventArgs e)
 {
     _game.Raise();
     MainUpdate();
 }