// Creates a new hand and calls methods for the new gamestate private void CreateNewHand() { if (_game.IsFinished()) { EndGameMessage(); new MenuForm().ShowDialog(); Close(); } _game.NewHand(); ResetCards(); }
// Creates a new hand and calls methods for the new gamestate private void CreateNewHand() { if (_game.IsFinished()) { EndGameMessage(); new MenuForm().ShowDialog(); Close(); } _game.NewHand(); ResetCards(); }