Beispiel #1
0
 public void RpcGameStartSpawn()
 {
     if (this.isLocalPlayer)
     {
         //  if (spawned == !true)
         //  {
         if (address != "0x")     //check if wallet is connected /came through webhookspawn>^ //enable in live environment.
         {
             playerspawn.Spawn(address);
             spawned = true;
         }
         //}
     }
     playerspawn.AfterQueOverFn();
 }