public List <string> itemNames; //持っているアイテム

        // Use this for initialization
        void Start()
        {
            Money     = PlayerPrefs.GetInt("お金", 0);
            itemNames = PlayerPrefsUtils.LoadList <string>("アイテム");
            NowJob    = JobDataBase.GetJob(PlayerPrefs.GetString("職業", "赤ちゃん"));
            mySprite  = GetComponent <SpriteRenderer>();

            SetJobSprite();
        }