public List <string> itemNames; //持っているアイテム // Use this for initialization void Start() { Money = PlayerPrefs.GetInt("お金", 0); itemNames = PlayerPrefsUtils.LoadList <string>("アイテム"); NowJob = JobDataBase.GetJob(PlayerPrefs.GetString("職業", "赤ちゃん")); mySprite = GetComponent <SpriteRenderer>(); SetJobSprite(); }