Beispiel #1
0
 public void OpenGameServerEnter()
 {
     m_GameServerEnterWin = WindowUtil.Instance.OpenWindow(Window.GameServerEnter).GetComponent <UIGameServerEnterWindow>();
     if (PlayerPrefsUtil.GetServerEnterID() <= 0)
     {
         //如果本地没有存储选中区服(第一次进入选区界面)
         OnGameServerPageRequest();
     }
     else
     {
         m_GameServerEnterWin.NowServerText.text = PlayerPrefsUtil.GetServerEnterName();
         //m_GameServerEnterWin.Status.sprite = AssetBundleManager.Instance.LoadSprite("Login", "YanChi03");
         m_GameServerEnterWin.Status.SetSprite("Login", "YanChi03");
     }
 }