/// <summary>
    /// When the player has successfully matched a joke
    /// </summary>
    /// <param name="joke">The joke that was earned</param>
    public void JokeEarned(Joke joke)
    {
        if (_jokes.Count < PunchlineBlingController.Instance.BlingSprites.Length)
        {
            _movement.AddBling(_jokes.Count);
        }

        // add a joke
        _jokes.Add(joke);
    }