Beispiel #1
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        if (Application.isPlaying)
        {
            PlayerFaceController face = target as PlayerFaceController;

            if (GUILayout.Button("Force Angry"))
            {
                face.SetTemporaryEmotion(PlayerFaceController.Emotion.Angry, 1f);
            }

            if (GUILayout.Button("Force Happy"))
            {
                face.SetTemporaryEmotion(PlayerFaceController.Emotion.Happy, 1f);
            }
        }
    }