Beispiel #1
0
    private Colors _fallbackColor;  //BLIND_FIX fallback in case player gets stuck as black

    public void Init()
    {
        PlayerUI    = GetComponentInChildren <PlayerUI>();
        playerAudio = GetComponent <PlayerAudioManager>();
        playerAudio.Init();
        if (controlWithKeyboard)
        {
            playerNumber = 5;
        }
    }