/// <summary>
    /// ObjectCollider清除自身
    /// </summary>
    /// <param name="luaState"></param>
    /// <returns></returns>
    public static int ObjectColliderClearSelf(ILuaState luaState)
    {
        ObjectColliderBase collider = luaState.ToUserData(-1) as ObjectColliderBase;

        collider.ClearSelf();
        return(0);
    }
Beispiel #2
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 private void ClearCollider()
 {
     if (_collider != null)
     {
         _collider.ClearSelf();
         _collider = null;
     }
 }