private void CallForDailyScrum()
    {
        NotificationController
        .DisplayNotification(
            "In 30 Minuten startet das Daily-Scrum-Meeting! " +
            "Wenn nicht jeder hingehen will, solltest du nachhelfen!"
            , NotificationType.Advisor);

        GameSpeedController.Play();

        MeetingRoomInteractible.CallForMeeting("Daily Scrum");
        Clock.SetAlarm(new TimeStamp(11, 0, 0), MeetingRoomInteractible.StartMeeting);
        Clock.SetAlarm(new TimeStamp(11, 15, 0), MeetingRoomInteractible.StopMeeting);
    }
 public void DebugNotification()
 {
     a += 1;
     if (a == 0)
     {
         NotificationController.DisplayNotification("1 advisor test", NotificationType.Advisor);
     }
     else if (a == 1)
     {
         NotificationController.DisplayNotification("2 warning test", NotificationType.Warning);
     }
     else
     {
         NotificationController.DisplayNotification("3 default test", NotificationType.Default);
         a = -1;
     }
 }
 private void WarnFinishDay()
 {
     Clock.SetToWarningColor();
     NotificationController.DisplayNotification("Der Arbeitstag ist in einer Stunde vorbei!",
                                                NotificationType.Warning);
 }