public void TryShowNotificationPopup(string popupTitle, string popupBody)
        {
            if (ftueController.ShouldShowNotificationPopup)
            {
                // show notification pop up
                SceneActivationBehaviour <PopUpNotificationsActivator> .Instance.ShowNotificationPopup(popupTitle, popupBody, (bool notificationsAccepted) =>
                {
                    // TODO: analytic for accepting or not accepting notifications

                    ScheduleOneDayNotification();

                    ftueController.NotificationsAccepted();
                    if (notificationsAccepted)
                    {
                        StartCoroutine(notificationController.AskForPermissionsCoroutine());
                    }
                });
            }
            else
            {
                return;
            }
        }