private void CallForDailyScrum() { NotificationController .DisplayNotification( "In 30 Minuten startet das Daily-Scrum-Meeting! " + "Wenn nicht jeder hingehen will, solltest du nachhelfen!" , NotificationType.Advisor); GameSpeedController.Play(); MeetingRoomInteractible.CallForMeeting("Daily Scrum"); Clock.SetAlarm(new TimeStamp(11, 0, 0), MeetingRoomInteractible.StartMeeting); Clock.SetAlarm(new TimeStamp(11, 15, 0), MeetingRoomInteractible.StopMeeting); }
public void DebugNotification() { a += 1; if (a == 0) { NotificationController.DisplayNotification("1 advisor test", NotificationType.Advisor); } else if (a == 1) { NotificationController.DisplayNotification("2 warning test", NotificationType.Warning); } else { NotificationController.DisplayNotification("3 default test", NotificationType.Default); a = -1; } }
private void WarnFinishDay() { Clock.SetToWarningColor(); NotificationController.DisplayNotification("Der Arbeitstag ist in einer Stunde vorbei!", NotificationType.Warning); }