Beispiel #1
0
 public void NetworkLoop()
 {
     while (running)
     {
         int  disconnectClient = 0;
         bool activity         = false;
         foreach (KeyValuePair <int, TcpClient> kvp in clients)
         {
             int       clientID   = kvp.Key;
             TcpClient readClient = kvp.Value;
             if (readClient.Connected && readClient.Available > 0)
             {
                 activity = true;
                 try
                 {
                     int readBytes = readClient.GetStream().Read(readBuffer, 0, readBuffer.Length);
                     networkHandler.HandleTCPMessage(clientID, readBuffer, readBytes);
                 }
                 catch (Exception e)
                 {
                     Console.WriteLine("Error during TCP read: " + e.Message);
                     disconnectClient = clientID;
                 }
             }
             if (readClient.Connected)
             {
                 byte[] sendMessage = networkHandler.GetTCPMessage(clientID);
                 if (sendMessage != null)
                 {
                     activity = true;
                     try
                     {
                         readClient.GetStream().Write(sendMessage, 0, sendMessage.Length);
                     }
                     catch (Exception e)
                     {
                         Console.WriteLine("Error during TCP write: " + e.Message);
                         disconnectClient = clientID;
                     }
                 }
             }
             if (networkHandler.ShouldDisconnect(clientID))
             {
                 Console.WriteLine("UDP Timeout for connection " + clientID);
                 disconnectClient = clientID;
             }
         }
         if (disconnectClient != 0)
         {
             DisconnectClient(disconnectClient);
         }
         if (!activity)
         {
             Thread.Sleep(10);
         }
     }
 }