// Start is called before the first frame update
 void Start()
 {
     mLblTitle.text = "Loading data from Web Api";
     //Getting data from URL via Worker thread
     NetworkHandler.GetData(WEBSERVICEURL, OnGetData);
     //Getting image from URL via UnityWebRequest
     if (Random.Range(0, 100) < 50)
     {
         NetworkHandler.GetImage(IMAGEURL1, OnGetImage);
     }
     else
     {
         NetworkHandler.GetImage(IMAGEURL2, OnGetImage);
     }
 }