Beispiel #1
0
 static void Main()
 {
     MouseSystems.RegisterAll(Entity.System);
     SoundSystems.RegisterAll(Entity.System);
     using (var game = new NeedlesslyComplexMainGame("MonoGame.Cards", "Table", new Display(1600, 900, false, 1), CreateSceneFactory(), CreateController()))
         game.Run();
 }
Beispiel #2
0
 static void Main()
 {
     using (var game = new NeedlesslyComplexMainGame("MegaBuy", "CharacterCreation", new Display(1600, 900, false), CreateSceneFactory(), CreateKeyboardController()))
     {
         Entity.Register(new Automation());
         game.Run();
     }
 }
Beispiel #3
0
 static void Main()
 {
     Error.Handle(() =>
     {
         using (var game = new NeedlesslyComplexMainGame(AppDetails.Name, "Lobby", new Display(1600, 900, false), SetupScene(), CreateKeyboardController(), ErrorHandler))
             game.Run();
     }, ErrorHandler.Handle);
 }
Beispiel #4
0
 static void Main()
 {
     using (var game = new NeedlesslyComplexMainGame("Golden Arrow", "Setup", new Display(1600, 900, false, 1), CreateSceneFactory(), CreateController()))
     {
         MouseSystems.RegisterAll(Entity.System);
         SoundSystems.RegisterAll(Entity.System);
         Entity.Register(new KeyboardInput());
         Entity.Register(new HandDisplaying());
         game.Run();
     }
 }
Beispiel #5
0
 public static void Main()
 {
     using (var game = new NeedlesslyComplexMainGame(
                "Astrocell",
                "Large",
                new Display(1600, 900, false, 1),
                CreateSceneFactory(),
                CreateController()))
     {
         game.Run();
     }
 }
Beispiel #6
0
 public static void Main()
 {
     GameMap.Init(CreateMaps());
     using (var game = new NeedlesslyComplexMainGame(
                "Astrocell",
                "firecave",
                new Display(1600, 900, false, 1),
                CreateSceneFactory(),
                CreateController()))
     {
         AstrocellSystems.RegisterAll(Entity.System);
         game.Run();
     }
 }