Beispiel #1
0
        /// <summary>
        /// Fill the commands that this group can use
        /// </summary>
        public void fillCommands()
        {
            CommandList _commands = new CommandList();

            GrpCommands.AddCommands(out _commands, Permission);
            commands = _commands;
        }
Beispiel #2
0
        public override void Use(Player p, string message)
        {
            if (message == "" || message.IndexOf(' ') == -1)
            {
                Help(p); return;
            }

            string foundBlah = Command.all.FindShort(message.Split(' ')[0]);

            Command foundCmd;

            if (foundBlah == "")
            {
                foundCmd = Command.all.Find(message.Split(' ')[0]);
            }
            else
            {
                foundCmd = Command.all.Find(foundBlah);
            }

            if (foundCmd == null)
            {
                Player.SendMessage(p, "Could not find command entered"); return;
            }
            if (p != null && !p.group.CanExecute(foundCmd))
            {
                Player.SendMessage(p, "This command is higher than your rank."); return;
            }

            LevelPermission newPerm = Level.PermissionFromName(message.Split(' ')[1]);

            if (newPerm == LevelPermission.Null)
            {
                Player.SendMessage(p, "Could not find rank specified"); return;
            }
            if (p != null && newPerm > p.group.Permission)
            {
                Player.SendMessage(p, "Cannot set to a rank higher than yourself."); return;
            }

            GrpCommands.rankAllowance newCmd = GrpCommands.allowedCommands.Find(rA => rA.commandName == foundCmd.name);
            newCmd.lowestRank = newPerm;
            GrpCommands.allowedCommands[GrpCommands.allowedCommands.FindIndex(rA => rA.commandName == foundCmd.name)] = newCmd;

            GrpCommands.Save(GrpCommands.allowedCommands);
            GrpCommands.fillRanks();
            Player.GlobalMessage("&d" + foundCmd.name + Server.DefaultColor + "'s permission was changed to " + Level.PermissionToName(newPerm));
            //if (p == null) ; // this is useless?
            //{
            Player.SendMessage(p, foundCmd.name + "'s permission was changed to " + Level.PermissionToName(newPerm));
            return;
            //}
        }
Beispiel #3
0
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                Help(p); return;
            }
            if (Command.core.Contains(message.Split(' ')[0]))
            {
                Player.SendMessage(p, "/" + message.Split(' ')[0] + " is a core command, you cannot unload it!");
                return;
            }
            Command foundCmd = Command.all.Find(message.Split(' ')[0]);

            if (foundCmd == null)
            {
                Player.SendMessage(p, message.Split(' ')[0] + " is not a valid or loaded command.");
                return;
            }
            Command.all.Remove(foundCmd);
            GrpCommands.fillRanks();
            Player.SendMessage(p, "Command was successfully unloaded.");
        }
Beispiel #4
0
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                Help(p); return;
            }
            if (Command.all.Contains(message.Split(' ')[0]))
            {
                Player.SendMessage(p, "That command is already loaded!");
                return;
            }
            message = "Cmd" + message.Split(' ')[0];;
            string error = Scripting.Load(message);

            if (error != null)
            {
                Player.SendMessage(p, error);
                return;
            }
            GrpCommands.fillRanks();
            Player.SendMessage(p, "Command was successfully loaded.");
        }
        public override void Use(Player p, string message)
        {
            if (Command.all.Contains(message.Split(' ')[0]))
            {
                Player.SendMessage(p, "That command is already loaded!");
                return;
            }

            string[] param = message.Split(' ');
            string   name  = "Cmd" + param[0];


            if (param.Length == 1)
            {
                string error = Scripting.Load(name);
                if (error != null)
                {
                    Player.SendMessage(p, error);
                    return;
                }
                GrpCommands.fillRanks();
                Player.SendMessage(p, "Command was successfully loaded.");
                return;
            }
            if (param[1] == "vb")
            {
                string error = ScriptingVB.Load(name);
                if (error != null)
                {
                    Player.SendMessage(p, error);
                    return;
                }
                GrpCommands.fillRanks();
                Player.SendMessage(p, "Command was successfully loaded.");
                return;
            }
        }
Beispiel #6
0
        public void Start()
        {
            shuttingDown = false;
            Log("Starting Server");

            if (!Directory.Exists("properties"))
            {
                Directory.CreateDirectory("properties");
            }
            if (!Directory.Exists("bots"))
            {
                Directory.CreateDirectory("bots");
            }
            if (!Directory.Exists("text"))
            {
                Directory.CreateDirectory("text");
            }

            if (!Directory.Exists("extra"))
            {
                Directory.CreateDirectory("extra");
            }
            if (!Directory.Exists("extra/undo"))
            {
                Directory.CreateDirectory("extra/undo");
            }
            if (!Directory.Exists("extra/undoPrevious"))
            {
                Directory.CreateDirectory("extra/undoPrevious");
            }
            if (!Directory.Exists("extra/copy/"))
            {
                Directory.CreateDirectory("extra/copy/");
            }
            if (!Directory.Exists("extra/copyBackup/"))
            {
                Directory.CreateDirectory("extra/copyBackup/");
            }

            try
            {
                if (File.Exists("server.properties"))
                {
                    File.Move("server.properties", "properties/server.properties");
                }
                if (File.Exists("rules.txt"))
                {
                    File.Move("rules.txt", "text/rules.txt");
                }
                if (File.Exists("welcome.txt"))
                {
                    File.Move("welcome.txt", "text/welcome.txt");
                }
                if (File.Exists("messages.txt"))
                {
                    File.Move("messages.txt", "text/messages.txt");
                }
                if (File.Exists("externalurl.txt"))
                {
                    File.Move("externalurl.txt", "text/externalurl.txt");
                }
                if (File.Exists("autoload.txt"))
                {
                    File.Move("autoload.txt", "text/autoload.txt");
                }
                if (File.Exists("IRC_Controllers.txt"))
                {
                    File.Move("IRC_Controllers.txt", "ranks/IRC_Controllers.txt");
                }
                if (Server.useWhitelist)
                {
                    if (File.Exists("whitelist.txt"))
                    {
                        File.Move("whitelist.txt", "ranks/whitelist.txt");
                    }
                }
            } catch { }

            Properties.Load("properties/server.properties");
            Updater.Load("properties/update.properties");

            Group.InitAll();
            Command.InitAll();
            GrpCommands.fillRanks();
            Block.SetBlocks();
            Awards.Load();

            if (File.Exists("text/emotelist.txt"))
            {
                foreach (string s in File.ReadAllLines("text/emotelist.txt"))
                {
                    Player.emoteList.Add(s);
                }
            }
            else
            {
                File.Create("text/emotelist.txt");
            }

            ProfanityFilter.Init();

            timeOnline = DateTime.Now;

            try
            {
                MySQL.executeQuery("CREATE DATABASE if not exists `" + MySQLDatabaseName + "`", true);
            }
            catch (Exception e)
            {
                Server.s.Log("MySQL settings have not been set! Please reference the MySQL_Setup.txt file on setting up MySQL!");
                Server.ErrorLog(e);
                //process.Kill();
                return;
            }

            MySQL.executeQuery("CREATE TABLE if not exists Players (ID MEDIUMINT not null auto_increment, Name VARCHAR(20), IP CHAR(15), FirstLogin DATETIME, LastLogin DATETIME, totalLogin MEDIUMINT, Title CHAR(20), TotalDeaths SMALLINT, Money MEDIUMINT UNSIGNED, totalBlocks BIGINT, totalKicked MEDIUMINT, color VARCHAR(6), title_color VARCHAR(6), PRIMARY KEY (ID));");

            // Check if the color column exists.
            DataTable colorExists = MySQL.fillData("SHOW COLUMNS FROM Players WHERE `Field`='color'");

            if (colorExists.Rows.Count == 0)
            {
                MySQL.executeQuery("ALTER TABLE Players ADD COLUMN color VARCHAR(6) AFTER totalKicked");
            }
            colorExists.Dispose();

            // Check if the title color column exists.
            DataTable tcolorExists = MySQL.fillData("SHOW COLUMNS FROM Players WHERE `Field`='title_color'");

            if (tcolorExists.Rows.Count == 0)
            {
                MySQL.executeQuery("ALTER TABLE Players ADD COLUMN title_color VARCHAR(6) AFTER color");
            }
            tcolorExists.Dispose();

            if (levels != null)
            {
                foreach (Level l in levels)
                {
                    l.Unload();
                }
            }
            ml.Queue(delegate
            {
                try
                {
                    levels = new List <Level>(Server.maps);
                    MapGen = new MapGenerator();

                    Random random = new Random();

                    if (File.Exists("levels/" + Server.level + ".lvl"))
                    {
                        mainLevel        = Level.Load(Server.level);
                        mainLevel.unload = false;
                        if (mainLevel == null)
                        {
                            if (File.Exists("levels/" + Server.level + ".lvl.backup"))
                            {
                                Log("Attempting to load backup.");
                                File.Copy("levels/" + Server.level + ".lvl.backup", "levels/" + Server.level + ".lvl", true);
                                mainLevel = Level.Load(Server.level);
                                if (mainLevel == null)
                                {
                                    Log("BACKUP FAILED!");
                                    Console.ReadLine(); return;
                                }
                            }
                            else
                            {
                                Log("mainlevel not found");
                                mainLevel = new Level(Server.level, 128, 64, 128, "flat");

                                mainLevel.permissionvisit = LevelPermission.Guest;
                                mainLevel.permissionbuild = LevelPermission.Guest;
                                mainLevel.Save();
                            }
                        }
                    }
                    else
                    {
                        Log("mainlevel not found");
                        mainLevel = new Level(Server.level, 128, 64, 128, "flat");

                        mainLevel.permissionvisit = LevelPermission.Guest;
                        mainLevel.permissionbuild = LevelPermission.Guest;
                        mainLevel.Save();
                    }

                    addLevel(mainLevel);

                    // fenderrock - Make sure the level does have a physics thread
                    if (mainLevel.physThread == null)
                    {
                        mainLevel.physThread = new Thread(new ThreadStart(mainLevel.Physics));
                    }

                    mainLevel.physThread.Start();
                } catch (Exception e) { Server.ErrorLog(e); }
            });

            ml.Queue(delegate
            {
                bannedIP       = PlayerList.Load("banned-ip.txt", null);
                ircControllers = PlayerList.Load("IRC_Controllers.txt", null);

                foreach (Group grp in Group.GroupList)
                {
                    grp.playerList = PlayerList.Load(grp.fileName, grp);
                }
                if (Server.useWhitelist)
                {
                    whiteList = PlayerList.Load("whitelist.txt", null);
                }
            });

            ml.Queue(delegate
            {
                if (File.Exists("text/autoload.txt"))
                {
                    try
                    {
                        string[] lines = File.ReadAllLines("text/autoload.txt");
                        foreach (string line in lines)
                        {
                            //int temp = 0;
                            string _line = line.Trim();
                            try
                            {
                                if (_line == "")
                                {
                                    continue;
                                }
                                if (_line[0] == '#')
                                {
                                    continue;
                                }
                                int index = _line.IndexOf("=");

                                string key = _line.Split('=')[0].Trim();
                                string value;
                                try
                                {
                                    value = _line.Split('=')[1].Trim();
                                }
                                catch
                                {
                                    value = "0";
                                }

                                if (!key.Equals(mainLevel.name))
                                {
                                    Command.all.Find("load").Use(null, key + " " + value);
                                    Level l = Level.FindExact(key);
                                }
                                else
                                {
                                    try
                                    {
                                        int temp = int.Parse(value);
                                        if (temp >= 0 && temp <= 3)
                                        {
                                            mainLevel.setPhysics(temp);
                                        }
                                    }
                                    catch
                                    {
                                        Server.s.Log("Physics variable invalid");
                                    }
                                }
                            }
                            catch
                            {
                                Server.s.Log(_line + " failed.");
                            }
                        }
                    }
                    catch
                    {
                        Server.s.Log("autoload.txt error");
                    }
                    GC.Collect();
                    GC.WaitForPendingFinalizers();
                }
                else
                {
                    Log("autoload.txt does not exist");
                }
            });

            ml.Queue(delegate
            {
                Log("Creating listening socket on port " + Server.port + "... ");
                if (Setup())
                {
                    s.Log("Done.");
                }
                else
                {
                    s.Log("Could not create socket connection.  Shutting down.");
                    return;
                }
            });

            ml.Queue(delegate
            {
                updateTimer.Elapsed += delegate
                {
                    Player.GlobalUpdate();
                    PlayerBot.GlobalUpdatePosition();
                };

                updateTimer.Start();
            });


            // Heartbeat code here:

            ml.Queue(delegate
            {
                try
                {
                    Heart.Init();
                }
                catch (Exception e)
                {
                    Server.ErrorLog(e);
                }
            });

            // END Heartbeat code

            /*
             * Thread processThread = new Thread(new ThreadStart(delegate
             * {
             *  try
             *  {
             *      PCCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total");
             *      ProcessCounter = new PerformanceCounter("Process", "% Processor Time", Process.GetCurrentProcess().ProcessName);
             *      PCCounter.BeginInit();
             *      ProcessCounter.BeginInit();
             *      PCCounter.NextValue();
             *      ProcessCounter.NextValue();
             *  }
             *  catch { }
             * }));
             * processThread.Start();
             */

            ml.Queue(delegate
            {
                messageTimer.Elapsed += delegate
                {
                    RandomMessage();
                };
                messageTimer.Start();

                process = System.Diagnostics.Process.GetCurrentProcess();

                if (File.Exists("text/messages.txt"))
                {
                    StreamReader r = File.OpenText("text/messages.txt");
                    while (!r.EndOfStream)
                    {
                        messages.Add(r.ReadLine());
                    }
                    r.Dispose();
                }
                else
                {
                    File.Create("text/messages.txt").Close();
                }

                if (Server.irc)
                {
                    new IRCBot();
                }


                //      string CheckName = "FROSTEDBUTTS";

                //       if (Server.name.IndexOf(CheckName.ToLower())!= -1){ Server.s.Log("FROSTEDBUTTS DETECTED");}
                new AutoSaver(Server.backupInterval);     //2 and a half mins

                blockThread = new Thread(new ThreadStart(delegate
                {
                    while (true)
                    {
                        Thread.Sleep(blockInterval * 1000);
                        foreach (Level l in levels)
                        {
                            try
                            {
                                l.saveChanges();
                            }
                            catch (Exception e)
                            {
                                Server.ErrorLog(e);
                            }
                        }
                    }
                }));
                blockThread.Start();

                locationChecker = new Thread(new ThreadStart(delegate
                {
                    while (true)
                    {
                        Thread.Sleep(3);
                        for (int i = 0; i < Player.players.Count; i++)
                        {
                            try
                            {
                                Player p = Player.players[i];

                                if (p.frozen)
                                {
                                    unchecked { p.SendPos((byte)-1, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1]); } continue;
                                }
                                else if (p.following != "")
                                {
                                    Player who = Player.Find(p.following);
                                    if (who == null || who.level != p.level)
                                    {
                                        p.following = "";
                                        if (!p.canBuild)
                                        {
                                            p.canBuild = true;
                                        }
                                        if (who != null && who.possess == p.name)
                                        {
                                            who.possess = "";
                                        }
                                        continue;
                                    }
                                    if (p.canBuild)
                                    {
                                        unchecked { p.SendPos((byte)-1, who.pos[0], (ushort)(who.pos[1] - 16), who.pos[2], who.rot[0], who.rot[1]); }
                                    }
                                    else
                                    {
                                        unchecked { p.SendPos((byte)-1, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1]); }
                                    }
                                }
                                else if (p.possess != "")
                                {
                                    Player who = Player.Find(p.possess);
                                    if (who == null || who.level != p.level)
                                    {
                                        p.possess = "";
                                    }
                                }

                                ushort x = (ushort)(p.pos[0] / 32);
                                ushort y = (ushort)(p.pos[1] / 32);
                                ushort z = (ushort)(p.pos[2] / 32);

                                if (p.level.Death)
                                {
                                    p.RealDeath(x, y, z);
                                }
                                p.CheckBlock(x, y, z);

                                p.oldBlock = (ushort)(x + y + z);
                            } catch (Exception e) { Server.ErrorLog(e); }
                        }
                    }
                }));

                locationChecker.Start();

                Log("Finished setting up server");
            });
        }