Beispiel #1
0
 private void StartGunDatsu()
 {
     Time.timeScale  = timeSlowRatio;
     aimLineInstance = Instantiate(aimLine).GetComponent <LineRenderer>();
     InGunDatsu      = true;
     movementManager.DisableRigidbodyEffects();
     animator.SetBool("Dash", InGunDatsu);
 }