void OnApplicationFocus(bool focusStatus)
    {
        if (focusStatus)
        {
#if UNITY_IOS
            MojingSDK.Unity_AppResume();
#endif
            MojingSDK.Unity_AppPageStart(Application.loadedLevelName);
        }
    }
Beispiel #2
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    void OnApplicationFocus(bool focusStatus)
    {
        if (focusStatus)
        {
#if !UNITY_EDITOR && UNITY_IOS
            MojingSDK.Unity_AppResume();
#endif
            MojingSDK.Unity_AppPageStart(SceneManager.GetActiveScene().name);
        }
    }
    // Use this for initialization
    void Awake()
    {
        if (enterScene)
        {
            MojingSDK.Unity_AppPageStart(Application.loadedLevelName);
#if UNITY_IOS
            MojingSDK.Unity_AppResume();
#endif
            enterScene = false;
        }
    }
Beispiel #4
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    // Use this for initialization
    void Start()
    {
        if (enterScene)
        {
            MojingSDK.Unity_AppPageStart(SceneManager.GetActiveScene().name);
#if !UNITY_EDITOR && UNITY_IOS
            MojingSDK.Unity_AppResume();
#endif
            enterScene = false;
        }
    }