static int AdjustFingerMove(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         obj.AdjustFingerMove();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int RegisterDelegation(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         obj.RegisterDelegation();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ShowUICardPanel(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         obj.ShowUICardPanel();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #4
0
 static int GetLuaUtilityManager(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 0);
         LuaUtilityManager o = MyFrameWork.LuaHelper.GetLuaUtilityManager();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Des(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         LuaUtilityManager obj  = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         LuaTable          arg0 = ToLua.CheckLuaTable(L, 2);
         obj.Des(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ReadPhoto(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         LuaUtilityManager obj  = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         string            arg0 = ToLua.CheckString(L, 2);
         obj.ReadPhoto(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int PlayerPrefs_SetString_Lua(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         LuaUtilityManager obj  = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         string            arg0 = ToLua.CheckString(L, 2);
         string            arg1 = ToLua.CheckString(L, 3);
         obj.PlayerPrefs_SetString_Lua(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int set_MouseDownStartPos(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaUtilityManager   obj  = (LuaUtilityManager)o;
            UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
            obj.MouseDownStartPos = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index MouseDownStartPos on a nil value" : e.Message));
        }
    }
    static int set_startPosFlag(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaUtilityManager obj = (LuaUtilityManager)o;
            bool arg0             = LuaDLL.luaL_checkboolean(L, 2);
            obj.startPosFlag = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index startPosFlag on a nil value" : e.Message));
        }
    }
    static int set_mUISprite(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaUtilityManager obj  = (LuaUtilityManager)o;
            UISprite          arg0 = (UISprite)ToLua.CheckUnityObject(L, 2, typeof(UISprite));
            obj.mUISprite = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mUISprite on a nil value" : e.Message));
        }
    }
    static int get_startPosFlag(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaUtilityManager obj = (LuaUtilityManager)o;
            bool ret = obj.startPosFlag;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index startPosFlag on a nil value" : e.Message));
        }
    }
    static int get_mUISprite(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaUtilityManager obj = (LuaUtilityManager)o;
            UISprite          ret = obj.mUISprite;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mUISprite on a nil value" : e.Message));
        }
    }
 static int SendGameInfoToSdk(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         int    arg0           = (int)LuaDLL.luaL_checknumber(L, 2);
         string arg1           = ToLua.CheckString(L, 3);
         string arg2           = ToLua.CheckString(L, 4);
         obj.SendGameInfoToSdk(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int AddChildToTarget(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         LuaUtilityManager      obj  = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
         UnityEngine.Transform  arg1 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.Transform));
         int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
         UnityEngine.GameObject o = obj.AddChildToTarget(arg0, arg1, arg2);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Flying(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 6);
         LuaUtilityManager      obj  = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager));
         string                 arg0 = ToLua.CheckString(L, 2);
         UnityEngine.GameObject arg1 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.GameObject));
         UnityEngine.GameObject arg2 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 4, typeof(UnityEngine.GameObject));
         UnityEngine.GameObject arg3 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 5, typeof(UnityEngine.GameObject));
         int arg4 = (int)LuaDLL.luaL_checknumber(L, 6);
         obj.Flying(arg0, arg1, arg2, arg3, arg4);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }