static int AdjustFingerMove(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); obj.AdjustFingerMove(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RegisterDelegation(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); obj.RegisterDelegation(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ShowUICardPanel(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); obj.ShowUICardPanel(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetLuaUtilityManager(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); LuaUtilityManager o = MyFrameWork.LuaHelper.GetLuaUtilityManager(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Des(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); LuaTable arg0 = ToLua.CheckLuaTable(L, 2); obj.Des(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ReadPhoto(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); string arg0 = ToLua.CheckString(L, 2); obj.ReadPhoto(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int PlayerPrefs_SetString_Lua(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.PlayerPrefs_SetString_Lua(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_MouseDownStartPos(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaUtilityManager obj = (LuaUtilityManager)o; UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); obj.MouseDownStartPos = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index MouseDownStartPos on a nil value" : e.Message)); } }
static int set_startPosFlag(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaUtilityManager obj = (LuaUtilityManager)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.startPosFlag = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index startPosFlag on a nil value" : e.Message)); } }
static int set_mUISprite(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaUtilityManager obj = (LuaUtilityManager)o; UISprite arg0 = (UISprite)ToLua.CheckUnityObject(L, 2, typeof(UISprite)); obj.mUISprite = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mUISprite on a nil value" : e.Message)); } }
static int get_startPosFlag(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaUtilityManager obj = (LuaUtilityManager)o; bool ret = obj.startPosFlag; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index startPosFlag on a nil value" : e.Message)); } }
static int get_mUISprite(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaUtilityManager obj = (LuaUtilityManager)o; UISprite ret = obj.mUISprite; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mUISprite on a nil value" : e.Message)); } }
static int SendGameInfoToSdk(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); string arg1 = ToLua.CheckString(L, 3); string arg2 = ToLua.CheckString(L, 4); obj.SendGameInfoToSdk(arg0, arg1, arg2); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddChildToTarget(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject)); UnityEngine.Transform arg1 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.Transform)); int arg2 = (int)LuaDLL.luaL_checknumber(L, 4); UnityEngine.GameObject o = obj.AddChildToTarget(arg0, arg1, arg2); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Flying(IntPtr L) { try { ToLua.CheckArgsCount(L, 6); LuaUtilityManager obj = (LuaUtilityManager)ToLua.CheckObject(L, 1, typeof(LuaUtilityManager)); string arg0 = ToLua.CheckString(L, 2); UnityEngine.GameObject arg1 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.GameObject)); UnityEngine.GameObject arg2 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 4, typeof(UnityEngine.GameObject)); UnityEngine.GameObject arg3 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 5, typeof(UnityEngine.GameObject)); int arg4 = (int)LuaDLL.luaL_checknumber(L, 6); obj.Flying(arg0, arg1, arg2, arg3, arg4); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }