Beispiel #1
0
 private void HandleLobbyWorldEnterSuccess(object sender, WorldEnterData e)
 {
     State = ClientState.LobbyServerWorldEnterComplete;
     SetupWorldClient(LobbyClient.GetEncryptionKey(), LobbyClient.GetAccountId(), e.Timestamp);
     State = ClientState.WorldServerConnectInProgress;
     WorldClient.Connect(e.WorldServerIpAddress.ToString(), e.WorldServerPort);
 }