Beispiel #1
0
 private void StartMiniGame(Block player)
 {
     miniGamePlayer = player;
     Camera.main.transform.position = new Vector3(10.0f, 6.0f, 4.6f);
     Camera.main.transform.rotation = new Quaternion(0.2f, 0.0f, 0.0f, 1.0f);
     lander.PlayRound(PieceForBlock(player).team);
 }