Beispiel #1
0
 private void TryAttack()
 {
     if (Inventory.Bursters > 0 && IsBursterReady())
     {
         Inventory.AddBursters(-1);
         GameProvider.Scoreboard.DisplayBursters(Inventory.Bursters);
         FireBurster(GameConstants.PlayerBursterVelocityByLevel(Achievement.Level));
     }
 }