Beispiel #1
0
 private void OnDestroy()
 {
     if (DucksSpawned != null)
     {
         DucksSpawned.Reset();
     }
 }
Beispiel #2
0
    private IEnumerator ResetGame()
    {
        yield return(new WaitForSeconds(resetDelay));

        player1Score.Reset();
        player2Score.Reset();
        playerWon.Reset();
        gameOver.Reset();

        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
    }
Beispiel #3
0
 public override void Do()
 {
     _variable.Reset(true);
 }