Beispiel #1
0
 private void GameDataInitialization()
 {
     ++round;
     player.ResetPosition();
     player.skipFramesAtMove = playerSkipFramesPerMove;
     SetEnemiesCount();
     CreateEnemies(waterEnemiesCount, groundEnemiesCount);
     CreateGrid();
     SetTexture();
     displayer.ShowRound(round);
 }