Beispiel #1
0
 private void Start()
 {
     GetComponent <InputDetector>().onInput += InputDirection;
     waits         = new WaitForSeconds(refreshRate);
     enemiesFields = new List <List <Point> >();
     _renderer     = this.GetComponent <Renderer>();
     round         = 0;
     player        = new Player();
     player.health = health;
     displayer.ShowHp(player.health);
     GameDataInitialization();
     StartCoroutine(GameCoroutine());
     StartCoroutine(Timer());
 }