Beispiel #1
0
 public void DisplayValue(string value, string displayerName = "main")
 {
     if (show)
     {
         InfoDisplayer.DisplayValue(tag, value, displayerName);
     }
 }
Beispiel #2
0
        public static void DisplayValue(string tag, object value)
        {
            DisplayerProjectSettings settings = DisplayerProjectSettings.Instance;

            if (settings.CreateDebugDisplayer && !InfoDisplayer.DisplayerExists(settings.debugDisplayerName))
            {
                Tools.qASICObjectCreator.CreateDebugDisplyer();
                if (settings.displayDebugGenerationMessage)
                {
                    GameConsoleController.Log(settings.debugGenerationMessage, settings.debugGenerationMessageColor);
                }
            }

            InfoDisplayer.DisplayValue(tag, value == null ? "null" : value.ToString(), settings.debugDisplayerName);
        }
Beispiel #3
0
        private void Update()
        {
            if (ColorZoneManager.Singleton != null && spriteRenderer != null)
            {
                spriteRenderer.color = ColorZoneManager.Singleton.current.playerColor;
            }

            if (freeze)
            {
                rb.velocity = Vector2.zero;
                return;
            }

            rb.velocity = new Vector2(InputManager.GetMapAxisRaw("Horizontal"), InputManager.GetMapAxisRaw("Vertical")) * speed * SpeedMultiplier;
            InfoDisplayer.DisplayValue("pos", VectorText.ToText(new Vector2(Mathf.Round(transform.position.x), Mathf.Round(transform.position.y))));
        }