Beispiel #1
0
 private void PassDay()
 {
     if (!isNight)
     {
         soundScript.PlaySound(TYPE_AUDIO.MusicNight);
         StartCoroutine(FadeImageNight());
         isNight = true;
         enemyManager.PassNight();
         idol.CheckIfEnoughOffering(idol.minimalNumberOfWoodNeeded, idol.numberOfWoodOffered);
     }
     else if (isNight)
     {
         soundScript.PlaySound(TYPE_AUDIO.MusicDay);
         StartCoroutine(FadeImageDay());
         isNight = false;
         villageScript.GainPassif();
         villageScript.ResetPassifGain();
         idol.CheckDay();
         treeManager.PassDay();
         enemyManager.PassDay();
         numberOfDay++;
         daySr.sprite = dayList[numberOfDay - 2];
     }
     timer = 0;
 }