//[MethodDescriptor(
 //    Name = "Equip item",
 //    Description = "Equips an item from the target player.",
 //    RequiresSession = true)
 //]
 public Task <bool> EquipItemAsync(string userId, Guid item)
 {
     return(playerManager.EquipItemAsync(AssertGetSessionToken(), userId, item));
 }