public void MoveAllPlayers_WhenCalled_IncreaseThePositionOfAllPlayers()
        {
            //Arrange
            _play.Game.CreateGame();
            var player1 = _play.Game.Players[0];

            player1.CurrentPosition = 11;
            var player2 = _play.Game.Players[1];

            player2.CurrentPosition = 11;

            _play.Game.Board.SquareList[10].Players.Add(player1);
            _play.Game.Board.SquareList[10].Players.Add(player2);

            //Act
            _play.MoveAllPlayers();

            //Assert
            Assert.True(player1.CurrentPosition > 11);
            Assert.True(player2.CurrentPosition > 11);
        }