public void ChangePlayerPosition_WhenCalled_AssignPlayerToSquare()
        {
            //Arrange
            var player = new Player(new Die(), 100)
            {
                CurrentPosition = 11
            };

            _play.Game.CreateGame();

            //Act
            _play.ChangePlayerPosition(player);

            //Assert
            Assert.Single(_play.Game.Board.SquareList[10].Players);
        }