public void MoveAllPlayers_WhenCalled_IncreaseThePositionOfAllPlayers() { //Arrange _play.Game.CreateGame(); var player1 = _play.Game.Players[0]; player1.CurrentPosition = 11; var player2 = _play.Game.Players[1]; player2.CurrentPosition = 11; _play.Game.Board.SquareList[10].Players.Add(player1); _play.Game.Board.SquareList[10].Players.Add(player2); //Act _play.MoveAllPlayers(); //Assert Assert.True(player1.CurrentPosition > 11); Assert.True(player2.CurrentPosition > 11); }