public void DebugDraw() { m_destination.DebugDraw(); foreach (var ignored in m_ignoredPrimitives) { MyRenderProxy.DebugDrawSphere(ignored.WorldPosition, 0.5f, Color.Red, 1.0f, false); } }
public void DebugDraw() { m_destination.DebugDraw(); foreach (var ignored in m_ignoredPrimitives) { MyRenderProxy.DebugDrawSphere(ignored.WorldPosition, 0.5f, Color.Red, 1.0f, false); } }