void DecideUserNo()
    {
        DeviceNo       = int.Parse(UserNo);
        no_check_topic = false;

        this.GetComponent <RosConnector>().Disconnect();

        sceneSystem.LoadNextContent(true, LoadSceneMode.Single);
    }
Beispiel #2
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 async void GoToNextScene(LoadSceneMode loadType = LoadSceneMode.Single)
 {
     if (sceneSystem.NextContentExists)
     {
         await sceneSystem.LoadNextContent(false, loadType);
     }
     else
     {
         Debug.LogWarning("No Next Scene Available");
     }
 }
 private async void ServiceContentLoadNext(IMixedRealitySceneSystem sceneSystem)
 {
     await sceneSystem.LoadNextContent(false, LoadSceneMode.Single, activationToken);
 }