void DecideUserNo() { DeviceNo = int.Parse(UserNo); no_check_topic = false; this.GetComponent <RosConnector>().Disconnect(); sceneSystem.LoadNextContent(true, LoadSceneMode.Single); }
async void GoToNextScene(LoadSceneMode loadType = LoadSceneMode.Single) { if (sceneSystem.NextContentExists) { await sceneSystem.LoadNextContent(false, loadType); } else { Debug.LogWarning("No Next Scene Available"); } }
private async void ServiceContentLoadNext(IMixedRealitySceneSystem sceneSystem) { await sceneSystem.LoadNextContent(false, LoadSceneMode.Single, activationToken); }