static Eye() { RESISTANCES.Add(typeof(WandOfDisintegration)); RESISTANCES.Add(typeof(Death)); RESISTANCES.Add(typeof(Leech)); IMMUNITIES.Add(typeof(Terror)); }
static Golem() { RESISTANCES.Add(typeof(ScrollOfPsionicBlast)); IMMUNITIES.Add(typeof(Amok)); IMMUNITIES.Add(typeof(Terror)); IMMUNITIES.Add(typeof(Sleep)); }
static King() { RESISTANCES.Add(typeof(ToxicGas)); RESISTANCES.Add(typeof(Death)); RESISTANCES.Add(typeof(ScrollOfPsionicBlast)); RESISTANCES.Add(typeof(WandOfDisintegration)); IMMUNITIES.Add(typeof(buffs.Paralysis)); IMMUNITIES.Add(typeof(Death)); IMMUNITIES.Add(typeof(items.weapon.enchantments.Paralysis)); }
static DM300() { RESISTANCES.Add(typeof(Death)); RESISTANCES.Add(typeof(ScrollOfPsionicBlast)); IMMUNITIES.Add(typeof(ToxicGas)); }
static Succubus() { RESISTANCES.Add(typeof(Leech)); IMMUNITIES.Add(typeof(Sleep)); }
static Spinner() { RESISTANCES.Add(typeof(Poison)); IMMUNITIES.Add(typeof(Roots)); }