Beispiel #1
0
 public void draw(SpriteBatch spriteBatch, Vector2 location)
 {
     if (isBeingDrawn)
     {
         Location = location;
         Sprite.draw(spriteBatch, location);
     }
 }
Beispiel #2
0
        public void Draw(SpriteBatch spriteBatch)
        {
            Coin.draw(spriteBatch, coinLocation);
            spriteBatch.Begin();
            if (Game.DebugMode)
            {
                spriteBatch.DrawString(Font, "DEBUG MODE", new Vector2(32 * 2, 50), Color.White);
            }

            spriteBatch.DrawString(Font, "MARIO", new Vector2(32 * 2, 10), Color.White);
            spriteBatch.DrawString(Font, Score.ToString("D6"), new Vector2(32 * 2, 30), Color.White);

            spriteBatch.DrawString(Font, "x" + Coins.ToString("D2"), new Vector2(32 * 8, 30), Color.White);

            spriteBatch.DrawString(Font, "WORLD", new Vector2(32 * 14, 10), Color.White);
            spriteBatch.DrawString(Font, World, new Vector2(32 * 14, 30), Color.White);

            spriteBatch.DrawString(Font, "TIME", new Vector2(32 * 20, 10), Color.White);
            spriteBatch.DrawString(Font, Time.ToString("D3"), new Vector2(32 * 20, 30), Color.White);
            spriteBatch.End();
            DrawScores(spriteBatch);
        }