public void Load(ContentManager content) { Font = content.Load <SpriteFont>("SMB"); Font2 = content.Load <SpriteFont>("SMB2"); Coin = ItemSpriteFactory.Instance.CreateCoin(coinLocation); }
public Coin(Vector2 location) { Location = location; Physics = new ItemPhysics(this); Sprite = ItemSpriteFactory.Instance.CreateCoin(location); IsCollidable = true; beingProduced = false; isBeingDrawn = true; BeRemoved = false; }
public Mushroom(Vector2 location) { Location = location; Physics = new ItemPhysics(this); Sprite = ItemSpriteFactory.Instance.CreateMushroom(location); IsCollidable = true; beingProduced = false; isBeingDrawn = true; BeRemoved = false; productionTimer = 0; }