public void FlightSimulatorX_Disconnect_Disposes_Of_SimConnect_Object()
        {
            _Fsx.Connect(new IntPtr(10));
            _Fsx.Disconnect();

            _SimConnect.Verify(m => m.Dispose(), Times.Once());
        }
 private void View_CloseClicked(object sender, EventArgs args)
 {
     if (_FlightSimulatorX.Connected)
     {
         _FlightSimulatorX.Disconnect();
     }
 }