public void FlightSimulatorX_Disconnect_Disposes_Of_SimConnect_Object() { _Fsx.Connect(new IntPtr(10)); _Fsx.Disconnect(); _SimConnect.Verify(m => m.Dispose(), Times.Once()); }
private void View_CloseClicked(object sender, EventArgs args) { if (_FlightSimulatorX.Connected) { _FlightSimulatorX.Disconnect(); } }