Beispiel #1
0
 /// <summary>
 /// 当进入机关的时候, 有一些机关,有进入和离开的状态,这里我不好判断了
 /// </summary>
 /// <param name="c">C.</param>
 public override void OnEnterTrick(ICharacter c)
 {
     this.IsCollison = true;
     GetComponent<Collider> ().enabled = false;
     _npcAnimation.Play ("npc00_hurdle01_cheer");
     npcTime = Time.time;
     m_CDTime = RestoreTime;
     c.Plain (0);
 }