Beispiel #1
0
 private void SetDefaultCharacterLocation(ICharacter c)
 {
     var xLoc = c.GetAlliance() == Alliance.TeamOne ? 0 : (ArenaFloor.GetLength(0) - 1);
     var yLoc = c.GetAlliance() == Alliance.TeamOne ? (ArenaFloor.GetLength(1) - 1) : 0;
     ArenaFloor[xLoc, yLoc].AddEntityToTile((Character)c);
 }