/// <summary> /// Adds an additional ability to player hotbar. /// </summary> /// <param name="ability"></param> /// <returns></returns> public bool AddNewAbilityToHotbar(Spell ability) { return(hotbar.AddNewAbility(ability)); }
/// <summary> /// Adds an additional ability to player hotbar. /// </summary> /// <param name="ability"></param> /// <returns></returns> public bool AddNewAbilityToHotbar(Spell ability) { return(hotbar.AddNewAbility(ability)); }