private void Start()
    {
        tileHandler.SetupTiles(true);

        goldUi.SetupObjs(goldStatue.gameObject);
        goldStatue.SetupGoldStatues(goldUi);
        inven.SetupComponents(goldUi, unitCount, tileHandler);

        // 적이 랜덤 롤을 받아서 인벤에 넣는다.
        //MoveRollToInven();
    }
 private void Start()
 {
     goldUi.SetupObjs(goldStatue.gameObject, goldTextObj);
     goldStatue.SetupGoldStatues(goldUi);
     unitCount.SetupList();
 }