private void Start() { tileHandler.SetupTiles(true); goldUi.SetupObjs(goldStatue.gameObject); goldStatue.SetupGoldStatues(goldUi); inven.SetupComponents(goldUi, unitCount, tileHandler); // 적이 랜덤 롤을 받아서 인벤에 넣는다. //MoveRollToInven(); }
private void Start() { goldUi.SetupObjs(goldStatue.gameObject, goldTextObj); goldStatue.SetupGoldStatues(goldUi); unitCount.SetupList(); }