Beispiel #1
0
 void Awake()
 {
     m_trans = transform;
     m_gravityWeaponComponent = GravityWeaponTransform.GetComponent <GavityWeapon>();
     m_canLaunch = false;
     m_playerControllerCompoenet = m_trans.GetComponent <PlayerController>();
 }
 void Awake()
 {
     m_trans = transform;
     m_gravityWeaponComponent = GravityWeaponTransform.GetComponent<GavityWeapon>();
     m_canLaunch = false;
     m_playerControllerCompoenet = m_trans.GetComponent<PlayerController>();
 }