Beispiel #1
0
    static int iTweenHashLua(IntPtr L)
    {
        int     count = LuaDLL.lua_gettop(L);
        GameLua obj   = (GameLua)LuaScriptMgr.GetUnityObjectSelf(L, 1, "GameLua");

        object[]  objs0 = LuaScriptMgr.GetParamsObject(L, 2, count - 1);
        Hashtable o     = obj.iTweenHashLua(objs0);

        LuaScriptMgr.PushObject(L, o);
        return(1);
    }